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(SirJesto), Fixed Collision on all versions of the museum atrium dome to prevent conflict CTD, Fixed Ancient Tongues weapon recipies to properly remove old versions when converting, Ancient tongues and Visage set now properly tracks number of the set for the scaled ability, Fixed Qahnaarin's Grasp recipe so duplicates can't be crafted, Added collision barrier to prevent accesss to the museum through the guildhouse prior to starting the haunted museum quest, Fixed issues swapping items from the Visage set (Ice), Fixed collision problems with the glass domes (Ice). Basspainter, who has ported many Skyrim Xbox mods, is going to be curating it and maintaining the version, as well as converting patches moving forward. Steam Community :: Guide :: ALL COLLECTIBLES GUIDE | Hogwarts Legacy Legacy of the Dragonborn (Dragonborn Gallery) [by icecreamassassin tested to work with 5.6.4, should work with 5.6.5. OPTIONAL - Only required for the Legacy version. If you do run it again to see the messages, do so on the test profile. Must have requirement, and it has its own requirements. Legacy of the Dragonborn (Dragonborn Gallery) is a free mod for The Elder Scrolls V: Skyrim. (NMM, WyreBash, or manual installs are neither supported nor recommended). Legacy of the Dragonborn SSE - Nexus Mods :: Skyrim Special Edition Fixed some dialog flow issues with Kyre's Ore exchange topics, Marked chairs outside safehouse (in safehouse facade) as ingored by sandbox to prevent NPCs from teleporting outside the cell area and getting stuck, fixed the conditions and description for the Malrus codex "something fishy" mod ability, fixed sancre tor tomb guardian specters missing ghost appearances, Added shield storage to guildhouse and Dev Aveza, Fixed the physical Scrapper perk activator in the Guildhouse - may require cleaning of dbm_perktreenodescript (SirJesto). (Fixed errors introduced in the last update) *Standard Plugin only*, (Corrected MLU version of a script that was overwriting Legacy's involving King Orgnum's Coffer), Scripts to clean: _mwl_orgnum (Optional - Only if using the Morrowloot Ultimate patch). Fixed Madras combat line referring to Eggleman before he is even found, Fixed normal maps on gallery banner so other banner mods don't conflict with it, Updated hand of glory load screen graphic, Added updated mesh for Airship from Deapri, Fixed akaviri runeblade so it can't be disenchanted (just enchanted for visual effects), Fixed issue with Varicio's deck trade topics, Fixed Shattered Legacy issue where if you got the lord's mail after Wulfharth's boots it would hang up the quest. -New Artifacts: New items like Shalidor's Stone are now available to be found and used/displayed. Fixed replica recipes for Mehrunes Razor, Savior's Hide, White Phail, Dwemer Compass and Skull of Corruption (SirJesto), Added replica for Shalidor's Stone (SirJesto), Fixed vampire model for Qahnaarin's Grasp. Out of courtesy, please do not ping or DM anyone with a color-tagged role about support issues unless they have asked you to do so. -New museum delivery system: Activated through the MCM or in the curator's office, three groups of shipment crates can be enabled across the world which allow the player to ship items back to the museum office with ease. Look for your original comment on the Posts tab and reply there. Prevented "Shadows of ones past" and "Night at the museum" quest from launching at the same time. If the problem is gone, you are ready to start a new game. Clean DBM_BannerScript off your save, Fixed Thane weapon delivery for all games (new and upgraded), changed the nakes of Yekrem and Sorgul to use Skyrim canonical 3 word names, fixed forgotten vale revered dragons display model, The patches list in the MCM has been moved to a new page to prevent it overflowing and hiding the debug options. (SirJesto), Fixes#1268 - Covered a hole in Rkund where one could fall off the map. Item ID Ahzidal's Descent: A short biography about the famed Nord enchanter and Dragon Priest, Ahzidal. The warrior, Thurgnarr Assi, was to play a part in the . -Some mod support retired: Bruma, Open Cities, Elemental Dragons, Solitude Skyway and Ravengate support have been dropped due to stability, immersion, and/or compatibility reasons. (Thanks Iconicode), Updated the mesh for the shards in Windcaller Pass. Legacy of the Dragonborn (Dragonborn Gallery) is a mod created by icecreamasassin for The Elder Scrolls V: Skyrim. MY PATCH IS UNOFFICIAL. Run the Legacy Patch FOMOD through your mod manager, it will auto detect any activated supported mods and recommend patches to install. Level : 1 - 44 - Increases your Magicka by 40 points - XX039fa1. Added "ArmorHeavy" and "PerkFistsOrcish" to the Forgemaster's Fingers replica. Fixed map of tamriel enable parent (Xmas decorations), Fixed #1090 - Ancient Tongues weapons didn't modify shout value correctly (thanks Spheal). Fixed #1017 - Sextant and Find Relic Power will now properly find radiant items. Removed the jewellery sort script from the haunted museum instance as this would cause undesired issues with your display count. Fixes #1234, Added display event to the Bard's Guild quest (Icon) Fixes #1230, Added display event to several exploration displays (Icon), Added display event and incremented display count for Macnarian's portrait (Icon) fixes #1232, Reverted an accidental mesh replacement on Merrian's Spyglass (Kriana) Fixes #1231. Then you spawn it: player.additem <ID> <optional quantity>. Try stepping back several saves to see if the problem still exists. - [BUGFIX] Made a couple more edits to the Skullcrusher enchantment. Not just a display mod, not just a quest mod, not just a new guild mod, but a complete foundational flagship mod to build an entire load order around. Fixed CTD when selling a scripted weapon before starting the museum quest line. If the problem is not gone, you will need to repeat step 8 again (using different testing batches, or going one-by-one, to try and catch any interactions you may have missed before) to look for other conflicts. Clean the base script DBMDisplayScriptAnimal, Fixed incorrect required wolf pelt count on wolf display, Added Misc Chest to the menu of supply containers accessible by the stash spell and remote supply crates, Fixed Rakis reparture AI package and disabling function. Additionally, Auryen will reimburse you for the cost of the statue if you talk to him about it. You are done. Legacy of the Dragonborn v5 Cheat cell So, since the fantastic new update for LotD, the old DBMUtility2 cell id, which used to take you to a cell with all the displayable items in various chests, isn't working anymore. First, try re-downloading again to see if it resolves the issue. Kyre Oldenson, -Erianna, Latoria, Avram, and Jelal have all been recast. Please note that all questions relating to this port need to be brought directly to him; the Legacy official team will not be supporting it. Your game MUST be new with your new load order; no pre-v5 save games. Legacy of the Dragonborn has been ported by a third party to Xbox. It will now auto sort. Fixed the airship dock not enabling correctly after "It Belongs in a Museum" is completed (thanks Deapri). No longer will we hold hands and point out the trees in the forest. Fixes #1313 - DyndoLOD will no longer moan about irrelevant meshes. -Reduced number of load screen and increased accessibility: Hall of heroes and upper gallery have been merged as one cell, curator's office added to hall of heroes, hall of oddities, lost empires, daedric gallery and new (soon to be utilized on Odyssey) hall of legends combined into a single cell and safehouse and secret passageway combined into one. Fixed an error in the ESM which would cause Auryen to "lose" your item when handing it in for Finders Keepers. If this doesn't work the bench can just be linked with the enabled marker. Deepholme updated! Knapsack by Aleksey's key location changed to a unique pack with explorer loot, Fixed last door in Engleman's rest to only be locked during "Shadows of one's past", Reworded Ghost helm ability text for clarification, Added a door button on inside of deepholme secret tunnel. Update will be considered part of this group but not the creation club content. Legacy of the Dragonborn V5 - Museum Buttons Puzzle (Ice's Stalhrim Spoon of Assassination Location) - YouTube 0:00 / 0:31 Legacy of the Dragonborn V5 - Museum Buttons Puzzle (Ice's. Hand of glory replica can now be made any time it has been previously obtained. Collectibles Info. Fixed Bloodsbane to drain 30 health on hit, but also reduces your max health by 40 points while equipped. Skyrim; Unique Items (Dragonborn Console ID Code's) I generally am not a parlor modder and like people to create off my creations but altering the intended design is a little over the line in most cases so I like to take those on a case by case basis since I spent so long building things as I wanted them. Fixed mesh for dragon status in the museum. Log in to view your list of favourite games. Dragonborn: The Legacy Chapter 28: Dragonborn Legacy 27: Rescue Mission -Excavation dig assistance: the player no longer has to wait 3 days between excavation stages and can instead stick around and help dig to advance the quest faster if they wish, -Recast voice actors: Due to corrupted audio files which greatly reduced fidelity all explorer dialog has been rebuilt from scratch and/or recast entirely as well as several other characters. Set night at the museum items to clear as quest items when the quest initially ends (rather than during the cleanup 24 hours later), Fixed linkage issue with treasury access in the airship, Fixed enable state issue with deepholme displays, Pathing fixes to Shipment crate spots and added raven rock shipment crates, Fixed the descriptions of the Zahkrisos and Dukaan Dragon Priest Masks being swapped. Fixed #1309 - Deleted clipping ceiling segments in Hall of Secrets, Fixed #1311 Azhidal's Armor invisibility fix. Note: if there winds up being a reason to start over from further troubleshooting, take the time to resolve any mods/patches identified as having deleted navmeshes at that time. In this video, I'll show you where to get items for 1st Weapons Display in the Hall of Heroes (Note: Item locations have not been changed by any patches) Chapters: 0:00 Intro 0:12 Aegisbane. Added new feature to place orders for categories of supplies from the household planner after talking with Eriana. You agree to help him by displaying your finds in the museum, and in return he'll safe guard them, give you rewards, money, and hints for new relics to find . (original still required for reference), Fixed shadow casting issue with Library treasure map displays when using museum light overhauls), Fixed the position and rotation of the DLC2 masks in the haunted instance- Fixes #1239, Fixed holes in Dragonfall and a painting issue - Fixes #1238, Fixed the treasury stages in Rkund to prevent the gate from disabling - Fixes #1237, Fixed the Mara shrine emitting the wrong mod event = Fixes #1235, Added a few random idle markers to Dragonborn Hall - Fixes #1236. Spanish, Legacy of the Dragonborn - Creation Club Patch Hub, Legacy of The Dragonborn - Cube Maps Fixed, Legacy of The Dragonborn - Dwemer Compass Replacer, Legacy of the Dragonborn - ESO Skyshards Display Patch, Legacy of the Dragonborn - Explorer's Guild Clothing, Legacy of the Dragonborn - Fall of the Space Core Vol. Fixed odd audio format for one of the "Night at the Museum" sound effects. Fixed Stalhrim spoon puzzle so Auryen can't nab it. For the LOTD - JK's Skyrim - Dawn of Skyrim - Sewers patches. Clean the scripts: dbm_bannerscript, DBMDisplayScriptAnimal, DBM_ConfigMCMScript and the instance of DBM_SupplyRecordScript xx16695C, Fine tuned some elements of the haunted museum quest, Added a museum key to the cabinet by auryen's desk in the office to address accessibility when Auryen is sleeping (for games in progress), Auryen will now give the player a key to the gallery after the intro tour, Set deepholme crown stands to enable when remodeled, Added an inventory event filter to the TWR handler (performance and stability), Carried back some elements from Safehouse Plus for consistency, Fixed mask display alignment in Deepholme, Fixed wood bowl display order issue in safehouse, Updated model for Neb Crescen (courtesy of RonnieMagnum, thanks Ronnie! Believe me, I know it gets frustrating when things don't work, but remember that hundreds of thousands of people have played this mod with relatively few issues, so most problems are either user error or conflict issues and we're MUCH more willing to help people who are sincere. Fixed one spider not linked to the enable marker. Remove 30 "Identical to Master" records and 3 "Identical to Previous Override" records. If there it still exists? If the incorrect name bothers you, clean the following script from your save: DBMDisplayScriptAnimal. Karagas' Tower is now set as a NoReset Zone to prevent users from losing items stored there and relics duplicating. Not strictly necessary for this mod, just the most prominent application. (LAST TIME I'm messing with this.). Fixed #1028 - Paper supply activator on the printing press was pointing to the wrong container. (DBM_GuidebookAuryenAlias). Feel free to state your question again if you feel like it was missed, but try to remember we're doing the best we can here. DO NOT use any Legacy patch provided from another mod page unless it explicitly says it has been updated for V5 use. GitHub - fuchsberger/lotd: Legacy of the Dragonborn Item Tracker (Clean dbm_treasuryscript), Fixed a minor problem with the Vahlok Replica (SirJesto), Fixed Library room position to prevent clipping caused in 5.4.3. Fixed the perks for the Amulet of Kings and Arctus Ring. Not required, but this mod is intended for use alongside LOTD, For the Legacy of the Dragonborn - Displays Patch, Fixed #1327 - shield display fixed in Deepholme, Fixed #1328 - cleaned left over ITMs from the Legacy master, Fixed #1326 - the Pale Blade activator in Frostmere Depths will now take the Legacy model, Fixed #1323 - changed Stormbrand so the equip sound is not persistent, Fixed #1322 - modified the effect on the Sigil of Artus so that the perk allowing second effects doesn't give 4 enchantments, Fixed #1321 - changed a mesh on the safehouse stairwell, Fixed #1317 - changed the formlist for the armory to add banded iron, Fixed #1319 - the Wraith Knight Shield is now usable by vampire players, Fixed #1309 - minor ceiling alignments adjusted in the hall of Secrets, Fixed #1318 - a Castle Dour guard in the Lord's Mail quest won't now forcegreet continually, Fixed an issue with the 128th supported mod not loading correctly (thanks @CptSlowPoke!). - [BUGFIX] Dragons should no longer fly through the museum, guildhouse or hotsprings area. !REUPLOAD AS NEXUS SEVERS CORRUPTED V3.1!!! If no issues occurred on this minimal load order at all, re-enable all your mods on the test profile and continue on. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Copyright 2023 Robin Scott. Start a NEW GAME using the NEW GAME button (not an "early post character creation save"). -3rd party patch system and guide: A full instruction guide and system is in place to allow authors and their approved team members to request display space from the Legacy team. I do not know what you are planning on doing with this mod if you do not have this installed, shuold be self-explainedwithout LotD = no Fate Cards, For the Aegisbane replica recipe condition change, only for the patch to forward item models, Only if you want the optional LotD patch; not required for main file. Retest to see if the problem is gone. -Actual boss fights for Legacy: the plot thickens during shattered Legacy as clues foreshadow events and people to come during Odyssey. (Jesto), Fixed Ghosthelm on mantle not able to be taken. You can now have 256 sections. Install hundreds of mods with the click of a button. Serana and the others had probably closed the portal by now, figuring he and Rowan were lost. Hid Safehouse secret passage doors from map, Fixed display havok on mirrak's weapons display. Weapon sound consistency fixes (SirJesto) - Fixes #1209, Navmesh added inside Rains' Shelter (SirJesto) - Fixes #1208, The barred gate in Engelmann's Rest now opens inwards (SirJesto) - Fixes #1207, Explorer's Guild armor crafting recipes now create the item correctly (SirJesto) - Fixes #1206, Blades Museum Display will now enable after recruiting 3 followers to the Blades (SirJesto) - Fixes #1205, Added replica recipe for Agni's Bow (SirJesto) - Fixes #1204, Removed wild dust beam inside the Hall of Secrets (SirJesto) - Fixes #1203, Fixed a tiny gap in the Dragonborn Hall (SirJesto) - Fixes #1202. Fixed #1103 - Added an extra check to prevent the Goldbrand delivery quest from starting with other mods mess with Commander Maro. -Shared museum displays retired: due to instability, the system has been stripped and temporarily retired until such time we have the chance and means to overhauling it and making it work as intended. fixed warlock's ring magic effect description, Fixed museum shipment crate placement outside bee and barb, Fixed Auryen's "sit and talk" AI package of Shattered Legacy, Capped Archeology Skill at 100 (pending later growth in Odyssey), fixed transparency issue with Jyrik Gauldurson's staff, "Micmou's Spade" new archeology explorer tool added! Fixed misaligned water puddle in the safehouse cleaning station next to the bed (Reported by Kh47 on Nexus Mods). Dawnfang replicas displayable and Duskfang replica option added, Stonehands' gloves effects fixed and added to active effects menu. Only if it's obvious that you have seen these and tried the fixes and are still having issues will we chime in and try to help. Fixed #1132 - Museum light mask object will no longer appear on the local map. If you are no longer having the problem, and did not add any new patches (only updated existing ones), you are done and can return to your game. If the problem is not gone, and if you did not follow step 3, delete the Skyrim Special Edition game folder and chose verify on Steam to have it cleanly install. It's really frustrating when we ask for specific information and can't get it. Fixes #1275 - Wrong version number for 5.5.6. Moved Ongar's Hammer to Beirand in Solitude and renamed it to "Horker Tusk Hammer" to avoid purchasing glitch in Warmaiden's. Fixed issue with windcaller pass pillar scene (after windcaller relics are found) doesn't fire. Added mod events to Archaeology level up and perk award events. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. If you cannot find reference to something in the credits please PM me and I'll confirm if it is something of mine and give permission when willing. It is also assumed and expected that you have at least run SSEEdit (xEdit) with the quickautoclean parameter on your mods, one at time, to clean them while you were building your load order. UPDATING: Clean the following scripts before loading your game in progress with this update: dbm_byohguildhousescript, dbm_furniturebuyscript, and the instance of DBMDisplayScript xx084151 (instance ONLY). -Animated Airship approach: now when you travel to a new place with the airship, the ship will actually fly in a short distance to dock. For purposes of brevity, DynDOLOD will refer to DynDOLOD and/or SSELODGen. We have taken measures to ensure that this happens as well. If there are still problems with this minimal load order, make sure SKSE is installed correctly, that the game and SKSE version are in synch, and that the USSEP, SkyUI, and LAL files are not corrupt (re-download). The following features are implemented: You can search for items that can be displayed in the museum and filter them by display, room, location and/or mod Lords mail replica can be crafted even after handing it in. Fixed #1088 - Added Werewolf totems to the replica list. Adjusted interior soundspace settings for museum cells. Fixed Shield of Solitude and Winterhold Helm disappearing display issue (*see script cleaning notes below). - [BUGFIX] Fixed The Ancient Shrouded Cowl for Argonians and Khajiit. Fixes to the furniture system in the safehouse. Legacy of the Dragonborn (Dragonborn Gallery) - The Elder Scrolls Mods Wiki [Skyrim SE/AE] Legacy of the Dragonborn - How to find items for 1st xx 01e99e: Black Book: The Hidden Twilight If the problem goes away, move back to your playing profile, resolve the issues, and start a new game. Fixed the female ground model for Tiber Septim's helm, Fixed the model used for the Helm of Tiber Septim Replica (SirJesto), Removed DBM_ReplicaCrafting keyword from a bunch of things, as this was triggering global craftloot. removed container learning from wood pile. Fixed an issue with dbm_schematicscript not firing a mod event. Obtainable through Eriana or in limited quantity initially elsewhere, these new sets give a spiffy custom feel to your museum staff and explorer crew! If you cannot reproduce the problem, the issue is with your save and you will most likely need to start over, since your save is already experiencing corruption. Replaces the LOTD Wraithguard's left gauntlet with the one from the Dwemer Armor mod. Changed the Ongar's Kegbreaker migration message to only appear if you save is more than 5 game days old. (Jesto), Adjusted the Lucky Coin Perk critical value. Safehouse bath navmesh adjusted to allowed followers to get in and out easier. Wyrmstooth and Konahriks Accoutrements, available on LE, have been officially ported and are now available for patched support as well. If the issue is with a specific item try installing More Informative Console and getting the Base ID of the item. The exception to this is the Legacy mod and patches updates for minor revisions (unless told otherwise). Note that if your instruction is to clean a script or script instance that is not present in your save game, it means you have not triggered the conditions that would populate that entry in your save - you can safely ignore that particular item. Gave Kyre a pickaxe so he can defend himself better when being sent on excavations.