There are several characters in Final Liberation who are either unidentified or have very little dialogue, making solitary or few appearances in cutscenes, offering little to the advancement of the game plot. Final Liberation's cutscenes use real actors combined with CGI. Live battle report including commentary and full cutscenes. *slap (cutscene plays when player liberates Borodni, Volistad's capital)Warhammer Epic 40000 Final Liberation SCENE10 space hulk arrive the systemThe Space Hulk (cutscene triggered when the Space Hulk arrives at Volistad)Ork counterattack (cutscene triggered when the Orks launch a counterattack)Ork reinforcements from the Space Hulk (cutscene triggered after the Space Hulk crash lands)Epic 40.000 Final Liberation - Cutscene 13a (Win95 1997)Epic 40.000 Final Liberation - Cutscene 14a (Win95 1997)Imperial retreat (cutscene triggered if player loses a battle)Imperial victory but... (cutscene triggered if player wins but Skroll survives)Final Liberation 17 - Fireworks because Orks are destroyedTotal victory for the Imperium (cutscene triggered if player manages to kill Skroll and defeat the Orks)Epic 40.000 Final Liberation - Cutscene 18 (Win95 1997)Total defeat (cutscene triggered if the Imperial forces are beaten and Commissar Holt dies)Defeat (cutscene triggered if the Imperium loses but Holt survives)Humiliation (If you lose the first battle against the Orks! Mission 3 of Warhammer 40,000: Final Liberation.
Minor characters Unidentified Astropath.
There are several characters in Final Liberation who are either unidentified or have very little dialogue, making solitary or few appearances in Seen in several cutscenes throughout the course of the game, he is most likely an Seen once, she is dressed in the regal finery befitting that of a noblewoman of Played by Sean Connolly (credited as the 'Tech Adept' in the manual,) the Mechanicus is seen in a single cutscene conversing with Should the player lose the first battle against the These are voiced by Gavin Naylor, who also plays Jal-Gada.
The interrogation scene in the intro Final Liberation's cutscenes use real actors combined with CGI. They were influenced by two short Warhammer 40,000 films - Hive City and Inquisitor and even use some of the sound effects and sequences from these films. The live-action cutscenes were created by Bright Light Studios, now defunct. Imperial Guard vs Orks. Commissar Holt accompanies a tech adept to the recaptured Adeptus Mechanicus titan base on Volistad )Take your favorite fandoms with you and never miss a beat. Part two of the Volistad Narrative campaign. Take your favorite fandoms with you and never miss a beat. They were influenced by two short Warhammer 40,000 films - Warhammer Epic 40k Final Liberation Intro (1997, SSI Holistic Design)Warhammer Epic 40000 Final Liberation SCENE3B sergeant speaksNew units (cutscene triggered when player gains new regiment)Tallarn tanks (cutscene triggered shortly before the 9th Volistad Basilisk Regiment joins the player's forces)Epic 40.000 Final Liberation - Cutscene 5 (Win95 1997)Warhammer Epic 40000 Final Liberation SCENE4B driving tanks-0Warhammer Epic 40000 Final Liberation SCENE7A ork war machinesOrk vehicles (cutscene triggered as the player draws near to the Temple of the Emperor)Astropaths re-establish their union with the Emperor (cutscene triggered after player liberates the Temple)Warhammer Epic 40000 Final Liberation SCENE8A imperial soldier observe gargant constructionThe Bringer of Tears (cutscene triggered after player liberates the Adeptus Mechanicus workshops)Campaign status report (cutscene triggered after a turn of inaction)*COMMISSAR* Holt!