I nabbed Gauss Rifle ammo by salvaging SLDF Highlanders. The gun itself is the rare part. All Gauss rifle projectiles deal Heavy Kinetic damage, which does extra damage against Air units, making the Gauss rifles very potent anti-aircraft weapons in spite of their slow rate-of-fire and high skill-cap since a single hit will heavily damage most aircraft.. LtGauss. It was kind of annoying to discover that, even though I managed to not blow up one of the Gauss Rifles on the assassination target, along with two tons of ammo; it didn't actually show up in the salvage picker. Like all Autocannon weaponry, AC/10s suffer from recoil effects from continuous fire. Range is vastly superior, and with a Sniper character can be used to core damaged mechs - a likely scenario since the Highlander's base initiative is 2. I restored a Highlander with its Gauss rifle. My question is, where can I now get the ammo? 5:25.
Range 60 (IS) Max.
The Gauss rifle uses a series of magnets to propel a projectile though the rifle barrel toward a target. I kind of feel like the ammo should be just in stores like other ammo types. As far as I know, other flashpoints that offer losttech rewards. But if I had selected the "unequipped mechs from parts" option, I'd just have the one useless gun. Transform entire platoons into crimson jelly, seriously bugger up other vehicles and their motive systems, or even seriously threaten a 'Mech at close range, all for a reasonable price.
A Gauss Rifle uses electromagnetic charges to accelerate metallic rounds at extremely high speed, dealing massive damage by kinetic force alone.
I have now 3 full lostech Highlanders. Like all Autocannon weaponry, AC/5s suffer from recoil effects from continuous fire. ... Battletech Wiki is a Fandom Gaming Community. A flexible weapon, AC/5s strike a balance between long range, power, and performance. Your most reliable method is probably buying Highlander Royals on the blackmarket and stripping the ammo out.
These are figured out by numbers next to the list name. The AP Gauss Rifle Carrier is a swift, hover-based weapons platform. Got a gauss rifle+ as a reward, but no ammo.
The king of the battlefield in terms of raw damage, AC/20s hit harder than any other weapon.
I don't know if they get the ammo in career mode.Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Like all Autocannon weaponry, AC/20s suffer from recoil effects from continuous fire. Got a rifle and one ammo from a flashpoint, didn't use because it's too heavy for just 8 shots. © Valve Corporation. I get 5 parts in 5 different flashpoint missions - it is really common reward. Intended for use as supporting fire at very long range, AC/2s deal moderate damage with low heat and a large ammunition count per ton. Then got parts for SL highlander and got another gun and 2 ammo.
Its cluster rounds can deal a devastating 20 points of damage to its target with each of its 6 projectiles. Unlike Autocannons, Gauss Rifles do not suffer recoil effects from firing, and their ammunition will not explode upon a Critical Hit. One of the most powerful and efficient weapons mounted in combat, AC/10s are known for their heavy damage and ability to stagger opponents. And an ammo-feed hopper isn't super-high-tech. I finished my career and did not get the gaus ammo. Gauss Riflers are superior to AC/20s in several ways - a single ammo bin of AC/20 gets you 5 shots, as opposed to 16 for the GR.
The Gauss Rifle is the premiere ballistic weapon used by the Clan and Inner Sphere. All rights reserved. I got a Gauss and a single ton of ammo in the final reward. They must be very rare or dont exist. I have yet to find any lostech in stores and i have been playing like 5 hours a day since release of flashpoint. The LB 10-X AC is essentially a 'Mech-mounted shotgun, capable of firing 8 special "cluster rounds" that split apart after being fired, allowing the weapon to either spread damage out or focus damage on a small area, depending on the range. gauss rifles are some of the most fun weapons in the game, they're fairly hard to use but rewarding, always best to use in pairs and mix in with some ppcs or lasers ... MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. And 1 part I buyed on Black Market. It was kind of annoying to discover that, even though I managed to not blow up one of the Gauss Rifles on the assassination target, along with two tons of ammo; it didn't actually show up in the salvage picker.
INSANE 500 ALPHA STRIKE DAMAGE - Highlander Build Guide - Battletech 2018 - TTB - Duration: 2:57. So the stores that gause rifle ammo appears in are the former star league presence tagged system but they only appear depending on what that reference is referencing. Gauss rifle is a peashooter noob trap, can't even fit 2 of them. A Gauss Rifle uses electromagnetic charges to accelerate metallic rounds at extremely high speed, dealing massive damage by kinetic force alone.
I allied with Federated Suns after completing all flashpoints in career, got an extra flaspoint from my new ally, it was the best flashpoint: 4,5 skulls and 4 missions. Not sure how you play this game, but I personally am very casual, so no ironman rules.
I just did an early Flashpoint that gave a Gauss. In MechWarrior Online the Gauss Rifle is a long-range ballistic weapon that fires electromagnetically accelerated slugs instead of using chemical propellants, that deals out large amounts of damage even at long distances.
I managed to scum 6 parts from black markets and former star league planets.
Unlike Autocannons, Gauss Rifles do not suffer recoil effects from firing, and their ammunition will not explode upon a Critical Hit. Range 660 (IS) Heat 1 Critical Slots 7 Weight (Tons) 15 (IS) Ammo / Ton This effect creates flak that is useful against VTOLs. Well I was looking at the game files and the shop lists. The ammo itself (based on the novels I read) is just machined metal balls. While I understand the Gauss rifle to be LOStech how come the ability to find and install extra ammo for it is not available.
These weapons are commonly found on medium 'Mechs as their primary source of reliable damage. Overview [edit | edit source]. Both ‘Mechs are fifty-tons, both are Davion favorites, both have the same base design speed, and both use the AC/10 as their main gun.